Monday 30 January 2012

[PREVIEW] PS Vita

I found myself in the rather fortunate position the other day of having a PS Vita in my house. Alright, fair enough, it wasn't mine, but I got to have a good go on it from the comfort of my sofa while my other half downloaded all the updates and demo software for it on our PS3, ready to take back to the shop.

Having been a lifelong Nintendo fan, I have to admit that the handheld Playstation offerings have never really floated my particular boat, however I won't deny the fact that the Vita is an incredibly good looking machine. Despite a HUGE screen, the Vita is relatively lightweight for its size, probably due to the lack of a disc drive. A quick fiddle with the sticks and D-pad confirms that the controls are going to be top quality - one thing that concerns me however is how well the prominent sticks would stand up to living in my handbag. The original PSPs were prone to losing their shoddy little sticks, these ones seem to be firmly attached, but for how long?

At this point, I decided no preview would be complete without actually turning the machine on, no matter how shiny the exterior. (For those who need to know, it is VERY shiny. Prone to fingerprinting though, but hours of entertainment for those who enjoy polishing their gadgets.) The Husband went through the set-up process rather than myself, but he reported it to be relatively easy, although anyone who owns a PS3 will be familiar with the usual PSN updates before you get to do anything new.

The HD graphics are incredibly crisp and pretty. I played Everybody's Golf (Everybody IS golf? Everybody HAS golf? I dunno.) and the new Wipeout, which ran incredibly smoothly, but was let down by some insanely long loading times. I suppose I'm used to the superfast loading times of the Nintendo handhelds. The PS button returns you to the main menu whilst pausing the game, allowing access to all the settings and various bits and bobs, which looks impressive considering how much it seemed to be labouring over loading levels in Wipeout. The whole package seems relatively user-friendly, with easy access to the PS3 through the Content Manager on the Vita.

All in all, the PS Vita seems like it's going to be a popular machine. However, at £230 for the basic Wifi version and £280 for the 3G version, it's a rather expensive toy, and I won't be buying one for myself. However, if I were to receive one as a gift, I'd be sure to say thank you!

Sunday 15 January 2012

[REVIEW] Super Pokemon Rumble (3DS)

For years, I've always been incredibly wary of Pokemon spin-off games. It seemed that for a while, they were scraping the barrel with titles such as Pokemon Mystery Dungeon (of which there were five, I think) and the irritating manic-circle-drawing-fest that was Pokemon Ranger, which actually managed to snare thirty quid of my hard-earned cash as it is the only way to get the legendary Pokemon Manaphy. And I shelled out for the sequel, too. I played those games through to the end with a frozen grimace on my face, desperate for my prize at the end of it all.

So how did I end up with Super Pokemon Rumble? Normally I wouldn't touch it with a barge pole, unless there was a rare Pokemon associated with it, or some other massive benefit to myself. I played it briefly at GAMEFest where it raised a reaction of "meh", although I was horrifically hungover, so pretty much everything got that reaction bar the girls giving out free Mountain Dew. No, I popped into my (former) shop for a quick chat with the lads, and noticed that it'd been slashed in price from £34.99 to just £19.99, only a week or two after its release. For some reason, something just snapped, and I thought "What the hell."

To say that I was pleasantly surprised is a small understatement. I was, in all honesty, expecting to ten day exchange this game, but it's simple appeal has me hooked. There's some vague story that runs through it, but I shan't bore you with that. The idea goes something like this. It's sort of implied that you're some kid who collects wind-up pokemon toys - but you only ever seem to walk around as whichever toy is chosen to be first in your party. You proceed in a fairly linear fashion through levels where different types of wind-up Pokemon toys will come and attack you. You must hammer the A button until they are all dead. Sometimes you will be rewarded with a new wind up toy of the breed that you just demolished, sometimes not. The random nature of which toys can be collected means that levels get replayed, so you can collect 'em all.

But wait! Are you meant to catch them all? There doesn't seem to be any pokedex available in-game, apart from in the village. There's the Toy Shop, where it's implied that you can swap your Pokemon toys via Streetpass, although you don't seem to be able to choose anything, people just come and throw money at you. In the village there is also the release point, for when you have too many... But I've got HUNDREDS of the buggers, and I don't seem to be short of pocket space. And then, suddenly, I had my epiphany.

I had been reading FAR too much into the meaning of this game. The reason it seemed so simple on the outside was because frankly, it's simple on the inside as well. This is a good old fashioned frenzied button-bashing game, and it keeps it simple with a maximum of two buttons that can be assigned to your toy. The idea is to cause as much destruction as possible, then at the end of each little level you are rewarded with some wholly unexpected drum and bass. Oh yeah, probably forgot to mention the thrash metal introduction too. If you purchase this game, do yourself a favour and have your first game with the volume turned right up - the music is excellent!

So all in all, a rather pleasing little gem. It's completely mindless, and there's much of it I don't understand, but it's GREAT to just pick up and play in short bursts, lunch breaks, for example. Fortunately, I think my new colleagues already think I'm a bit nuts, so the sight of me giggling into my DS doesn't seem to faze them! :)

A joyfully violent romp, but they're only wind-up toys, so it's fine! 4/5

Monday 2 January 2012

[REVIEW] Kindle Keyboard (Wifi version)

For a while, I was one of those people who didn't see the point in the Kindle. Such an expensive toy when books were so cheap, and how could it possibly replace the feel, smell, and overall experience of a paper book? Afterall, the main reason I don't do all my reading on my laptop is because my eyes get horribly tired peering at the screen for more than half an hour or so. Even writing this is making my corneas itch after a long day at work staring at my computer screen all day, so why would I want to inflict more technological woe upon myself? In all honesty, because one of my uni friends had one, and I was jealous.. All her textbooks have been imported to her Kindle,  and she loves the thing, so on the Christmas list it went, and lo and behold, Santa (aka The Husband) bought me one!

His reasoning behind going for the slightly larger keyboard version, rather than the cheaper Kindle, Wi-Fi, 6" E Ink Display version was that it would be easier for me to make notes on and navigate, and so far, I think he made the right choice. The keyboard makes it very easy to search within the text - perfect for academic pursuits, although perhaps a tad unnecessary for the casual reader. And how easy is it to be a casual reader! You can choose to have the Kindle flipped whichever way you choose, portrait or landscape (great for awkward PDFs!) and page scrolling is controlled ever so casually by a pair of buttons on the edge of the Kindle. Did I mention there are two sets of these buttons, so you can operate it with either hand? Seriously. Dead easy.

Now onto my most pressing concern - eye strain. I haven't fully researched the e-ink technology behind the Kindle screens but let me tell you, they are strange things to behold. Completely non-backlit, they maintain an incredible level of contrast even in sunlight, the screens are non-reflective and are no harder to deal with than an ACTUAL BOOK. The Kindle is also considerably lighter than it looks, and compared to some of my textbooks, a doddle to carry around. In fact, I can carry around the entirety of the last four year's textbooks now without batting an eyelid, which I've found invaluable for studying on the fly. (In fact, for studying at all given my current hectic schedule!) Again, from a purely aesthetic point of view, I love the cover I've bought it - it matches my Filofax Metropol Personal Organiser perfectly - yes, I know I am a purebred nerd. In fact, apart from a few little things that irk me, such as the shop being a little difficult to navigate (some may say this is a blessing in disguise) the only real downside to the kindle is that unlike a real book, if you're silly enough to try and balance one on your face while you doze on the beach on holiday, you may find yourself with a rather expensive paperweight when it slides off and hits the floor!

4 out of 5 stars for this gadget, looking forward to learning to utilise it properly!